Well, not technically time travel. More of an alternate universe type thing but, wait, somebody had time traveled and… you know. Nevermind. I’ll leave the mechanics of time travel to the Department of Temporal Investigations. Star Trek Online’s Third Anniversary event just recently ended this past week and currently I have been sucked back into Skyrim, but I wanted to comment on the anniversary episode a bit.
The real draw of this year’s STO Anniversary event, besides the Ambassador ship, more Q hijinks, and the new popper, was the brand new episode starring the voice talents of Denise Crosby reprising her role of Natasha Yar. For all the Next Generation fans out there, having any new Star Trek content is amazing, and just solidifies the fact that Star Trek Online currently is THE source for new (prime universe… I don’t count JJ) Star Trek content. However, the episode is… meh.
Warning: Spoilers ahead.
First, from all the reviews and news surrounding it I was expecting an awesome mission that puts a lot of other missions to shame. It started out with a bang. Head to the Azure Nebula and investigate a possible temporal anomaly that the Tholians might have a hand in. Awesome. Once you head to the nebula you encounter the anomaly, but can’t seem to pinpoint it’s location. BAM! Yesterday’s Enterprise, one of the best Next Generation episodes immediately comes to mind, and that just gets the nerdy Star Trek juices flowing.
Upon entering the anomaly, your ship changes and the known universe surrounding you changes. Suddenly you’re a freighter captain in Tholian controlled space about to stop at a mining station. The station is filled with what can only be described as “Star Trek Online Over The Years”. Major characters you’ve come across through the series are interspersed in a waiting area and each tell their little alternate universe backstory. Franklin Drake, Section 31 guru, Va’Kel Shon, the newest Enterprise captain, the fantastic Obisek, the Reman freedom fighter, and finally, Tasha Yar. Sweet. From there the episode, in my opinion, takes a huge nose dive. In a nutshell, she tells you that instead of ending up back at Narendra III, she ended up in this universe at the same station you’re at. So… how did she end up at your time? Did she time travel? Did you time travel? But most important, why did the universe go back to normal in Next Generation if she never made it to her destination in the first place?! Alright, whatever, we’ll just chalk it up to “anomaly shenanigans”.
So you have someone create a scene to distract the guards and head into the maintenance tunnels. Using a map-it-yourself type system, a harken back to the days of Might and Magic, you make it through the tunnels, but not before discovering little asides placed for the Star Trek fans out there. (One that straight up bothered me is seen below. Cryptic… I assume you guys have a QA department, right? For one of the most iconic phrases in the entirety of Star Trek, could you at least have gotten the SEX of the BODY right?!!)
After the tunnels you enter a room with a view of the Enterprise-C being held in tow and panels that you command the others in your group to work on. I chose very poorly, not paying the most attention to which officers are better at fixing what messes, and this seemed to affect the outcome not one bit. Those little bars just filled up a little slower. It was at this time I realized Cryptic had really gotten their monies worth out of Denise Crosby.
Tasha. Did. Not. Shut. Up. In the hallway finally leading to the captured ship there were forcefields that needed to be taken down and at every forcefield, Yar had a snarky comment or two about how she could have got them down faster, or how she was so much more experienced. You know what, LIEUTENANT? From now on, address me as freaking VICE ADMIRAL! Cripes. For a security officer, you’d think Tasha would’ve shown a little discipline or something.
Finally, once on the Enterprise, you were launched into combat in an unknown ship that you’ve never flown before, with all kinds of confusion going on in your skill bars. How I survived is anyone’s guess. After a few waves of bad guys, a time-ship from the future shows up, lets the Enterprise traipse off to it’s fated demise to prevent a war with the Klingons (Uhhh… whoops. We really messed up that whole selfless sacrifice thing, didn’t we?), steals you and sends you back to your own space and time, where your own skill bars are thrown out of whack from suddenly captaining another ship. (Tip: Just set your Bridge Officers back to where they belong and it should correct itself. But seriously Cryptic, why aren’t the skill templates saved on a ship by ship basis?)
All in all, it was a nice walk down Star Trek Online memory lane, but the thrown-together feel, the lack of a solid backstory, and that I ended the episode being HAPPY that Yar was on the way to her doom led to this being a really less-than-stellar episode.
Eh. They can’t all be winners. You’ll get em’ next time, STO.