MANOS: The Hands of Fate, The Secret World, Final Fantasy VII, Star Trek Online, Lineage, and Other Ramblings

MANOS: The Hands of Fate, Freakzone

I am not interested in playing ANYTHING!

That’s an exaggeration, of course, but it’s not that far off. Over the past week, I’ve had some rough days at work. So, I’ve come home feeling like relaxing, I sit down at my PC, fire it up, and then I do…nothing. I check the Book of Face or Twitter or some random article that catches my attention. The last thing I’ve wanted to do is game. This is not like me, but then, we all go through these downtimes.

To be honest, I have felt a bit burned out. Take The Secret World’s augment grind as a reason for burning out, for example. Those scenarios are just brimming with decent loot and ability points, but they do get old quick. I mean, as Joel Bylos said in the latest November 2013 Game Director’s letter, Scenarios are really tuned to be an epic end game grind. I haven’t done all the full calculations yet, but my preliminary calculations are showing me that, oh dear lord, a grind is an understatement. And there is nothing wrong with that. A grind really works for MMOs. Games that theoretically never end should really never have an ending. So if you do every quest, every dungeon, and explore every corner, there should still be something there to strive for. Plus, I think people secretly really like the grind.

But not me. I’ll generally grind if there is a specific item to grind for, and then once that item is attained, I’ve always found my desire to play satiated. For example, last year I was all about playing the Winter content in Star Trek Online. I even got the big fantastic Breen ship that you acquired after running the same daily mission 25 times! And you know what I did with my new ship? Absolutely nothing. It’s still sitting there unopened in my bank. So this year, Star Trek Online brought back the Winter zone, with all kinds of fun new extra things, and my want to play it is nonexistant. Not to say it wasn’t fun last year. It was a good time. But I know I’ll put in all that effort, get the ship… and then it, too, will languish in my bank. I might log back in to check it out, check out the new Dyson Sphere, the dinosaurs with fricking laser beams, the new Worf mission, etc… just as soon as the mood strikes. … Anyday now… Whenever you’re ready mood…

Final Fantasy 7, Square Enix, Steam

So what else is there? I’ve been checking out a bit of my other purchases, like Final Fantasy VII, picked up in Steam’s latest Autumn Sale (Oh yea, I haven’t been in the mood to play anything, but yet, that hasn’t stopped me from buying more games… I really do have a problem, don’t I…). I never played it the first time around, and it’s been fun so far. Also, Humble’s Weekly Sale had a title that I couldn’t resist dropping a few bucks for: Manos: The Hands of Fate.

MANOS: The Hands of Fate, Freakzone, Humble, MST3K

Yes, based on THE Manos: The Hands of Fate. If you don’t know it, the good people have given the IMDB’s rating of the movie a more than generous 1.8 out of 10. It’s not just bad, it is phenomenally bad. The movie is so bad, it TRANSCENDS it’s badness. Mystery Science Theatre 3000 fans will look back on it fondly, though. The MST3K riffing of Manos: The Hands of Fate on IMDB has an 8.8 out of 10 rating. Freakzone, the developer, decided to use the awesome source material and turn it into a pretty awesome old-school platformer. For the low price of “whatever the heck you want to give them”, it’s a decent platformer. So far, I’ve found it challenging, easy to play with a controller, and bug-free. A total win. Available for the next 4 days and change, check it out.

Also, although I’m not as prolific a reader as say, Mogsy, I have also delved back into B.J. Keeton‘s NIMBUS. Also the author of Birthright, 1st of his trilogy mixing sci-fi and fantasy elements, B.J. just released yesterday the 2nd installment, Lineage! Do me a solid and check it out. And oh, seeing as how B.J. is an avid MMO player, you might see a heavy helping of MMO influence in there, too.

Final Fantasy 7, Square Enix, Steam

Alright… enough rambling. Game on, my friends.

// Ocho

Switching Builds #TSW

So, these new Issue #8 scenarios, they are something else, huh?

On the day of release, I, like a great number of my Secret World brethren entered the next step of the game’s evolution. And, like a great many other players, got my virtual behind handed to me in a sling. The first night I played the only scenario, Seek and Preserve, and the only one I didn’t fail was the Hotel, with only one survivor left. Despite going in with my all blue, QL 10 DPS, elite-level gear. I couldn’t keep the mobs from rushing the survivor groups and I couldn’t keep myself alive long enough to stop them, but my gear was of high enough quality to do so. So, it was me. Totally me.

Something needed to change, and that change was an entirely new build. A build that would allow me to survive longer, be able to heal myself, and grab the mobs attention quicker.

Here is the build that I was using, a very fun DPS Elementalism/Pistol build, a build that didn’t need a lot of survivability as mobs would fall quicker. Only one health talisman was necessary to stay comfortably alive:

Active: Hair Trigger, Shootout, Anima Charge, Blaze, Lightning Manifestation, Ice Manifestation, Overload (Elite), and Dragon’s Breath (Flamethrower)

Passive: High Voltage, Increased Focus, Mad Skills, Elemental Precision, Mind Over Matter, Aidelon, Big Bang (Elite), and Searing Magnesium

This is a fun build that piles on the critical hits, and is good for groups and single targets. For single targets, the high damage from Shootout, mixed with the high critical chance of Blaze, caused them to not last long. For groups, Ice Manifestation and Overload cause hinder, which keeps the mobs out of arm’s length, and then Lightning Manifestation and Big Bang bring them low very quick. But it’s a terrible build for these scenarios.

So, I started with TenTentacles advice, and then took a look at the Illuminati Goon tank deck (Blade/Hammer) that I already had unlocked. I find that, in this game, you should at least unlock a build of each style, DPS/Tank/Healer, as you never know when those would come in handy. It worked, it had the survivability, and mobs jumped off the groups easier, but it’s AoE damage output just wasn’t up to snuff. I could do better. So, I switched out the Hammer and replaced it with Elementalism, something I already enjoy and have experience with, and started rolling with this Blade / Elementalism build:

Active: Forking Paths, Steel Palace, Lightning Manifestation, Fire Manifestation, Martial Discipline, Point of Harmony, Silver Streak (Elite), and Dragon’s Breath (Flamethrower)

Passive: Perseverance, Enervate, Regeneration, Agitator, Riposte, Chain Reaction, Sixth Sense (Elite), and Assiduous Burn

This build has a lot of defense in damage reduction and glancing, and then punishes the attacker for glancing as well. It draws AoE damage with Lightning Manifestation, Steel Palace, and Forking Paths, with the Fire Manifestation adding a bit of burst on single targets. Every attack heals, and Point of Harmony gives a dedicated self-heal, too.

So far, my success with this build, with 4 damage talismans, 2 health, and 1 heal, has given me a Gold rating in both the Hotel and Mansion scenarios, and a Silver in the Castle scenario. Booyah. It also has started allowing me to crank out these Hard missions in Transylvania I’ve been avoiding, too. I’m still not a fan of using the Sword (personal preference), but boy does it work.

So my big suggestion is if you are having trouble, take a tank deck of your choice, and then tweak it to your liking. It’ll work wonders, at least for the first Seek and Preserve scenario. I’m sure the other scenarios are going to require different tactics, though.

As you can see, this is one of The Secret World’s strengths. If you want to only use one character and tank, heal or deal damage, you can. And that’s awesome. But with the ridiculous grind necessary to create these new augments that drop in the scenarios, having multiple characters and making progress on all of them is quite a tall order.

Rowan… I don’t know how you do it.

// Ocho

P.S. – Have any fun builds you designed yourself? Go ahead and post them! Share! (I really think there should be a way to view and vote on builds INSIDE the game, as any reason to check a wiki or look outside the game can be better designed, but I don’t think that’ll happen anytime soon).