Who is a True MMO Gamer?

Lord of the Rings Online, concert, Sting

This post was set off by the one, the only Ravanel, on her post based on Lonegun’s post about who, and who is not, playing MMO’s correctly, based off a Massively article by Beau. Got it? Good.

Beau’s article, in a nutshell, focused on the recent decisions to offer max level characters to new players of TERA and Everquest 2, and he loves the idea. Offering them, though, sparked a bit of controversy. You see, because some gamers don’t like the fact that absolutely new players are capable of playing at the highest levels, without having to earn their scars through the leveling process. These players would not be as skilled or know their characters as well as those who have gone through from Level 1.

They are offering these free high-level characters as incentive for players who are fans of playing end-game content, without the arduous process of power-leveling. Lots of players have already taken advantage of this opportunity, and the results have been mixed. Some love it, and feel that now the entire game is accessible to them, instead of just a tiny portion, where others feel that they have been given too many options, and little direction. Getting a free high-level character is similar to eating at The Cheesecake Factory, you see. Suddenly having 20 pages of menu items is a little overwhelming.

Secret World, Hell Fallen

Lonegun think’s the idea is madness. He posits that the process of leveling a character from scratch IS THE WHOLE POINT of playing MMOs. Afterall, these MMOs are created worlds with deep lore and exploration which open up as you progress through the game’s narrative. Without the leveling process, why even play MMOs?

“In my opinion people who are, “bored with the slog of leveling” are not true MMO gamers.” – Lonegun, The Rant: Leveling is a Grind 

I can totally see where he is coming from. I mean, that’s why I play video games. To me, video games are an entertainment media meant to be consumed, just like books, or movies, or TV shows. We give them our time and money, and in return we are told a story. Opposed to the others, though, video games give you the opportunity to interact in the story’s world. In MMOs, the leveling process fleshes out the world, and gives a metric ton of story. After getting through the content, you feel more connected to the world and your character.

Star Trek Online, Borg, Explosion

Ravanel, however, took offense to that. She, on the other hand, sees the leveling process as merely a stepping stone. She wouldn’t pass it up, herself, the first time around, but it’s not the part of the game that she enjoys the most. As like many, she feels that the endgame is the part that derives the best gaming experience.

“What I truly love about MMOs is endgame. The challenge of getting a group together and get the best out of yourself, combined with the comradeship that emerges in a group when doing things together. This is what makes me log in with enthusiasm and keeps me interested in an MMO.” – Ravalation: In Search of the True MMO Gamer 

How can one argue with that? Take a look at the biggest MMOs that have been around for ages and what do you see? A solid, well defined end-game. LotRO, WoW, etc. You get to max level, you grind dungeons for gear, and then you grind raids for the best gear. It’s a template that runs deep in the MMO genre, and you can’t deny that it works as a great mechanism to keep gamers not only playing, but subscribing to play.

“I do not believe we have found the ‘true MMO gamer’ in Lonegun’s leveler, though. In fact, I do not believe either the leveler or the hardcore end gamer necessarily represents the ‘true MMO gamer’.” – Ravalation: In Search of the True MMO Gamer 

Secret World, Filth, Whispering Tide

I believe, though, that I have the answer, and it is much simpler than any of that. MMOs are a great boon to the video game industry. They are games where you can have character progression, player vs player combat, hard challenges, and easy grinds. Games where you can be told an amazing story and tell your own story. Games where you can corner markets, become a notorious pirate, hit the jackpot, form lasting friendships, and experience a world that never stops changing. We play MMOs for all of these reasons. In the biggest entertainment industry in the world, MMOs exemplify why we love gaming to begin with: there is something for everyone.

A True MMO Gamer: Someone who enjoys playing MMOs, no matter the reason.

It truly is that simple.

// Ocho

StarbaseUGC’s Purity and the Newbie Blogger Initiative 2: Electric Boogaloo

Lord of the Rings Online, The Shire, Hobbits

Happy October all!

October is a great time of year, one of my favorite months. The leaves are turning colors, pumpkin beers start lining the shelves, and the smell of campfires fill the air. It’s that fantastic time of year where I can have my windows open at home and not need the air conditioning or the heat, and all that is needed to stave off the cold on chilly mornings is a light longsleeve shirt.

It’s a great time of year to be a gamer, too. Game companies start ramping up for the holiday season, and with humanity’s retreat back indoors, content for our games is released like crazy to draw our attention their way. I remember back when I played World of Warcraft I took many breaks from the game, but when I returned, seeing the Halloween event in full-swing was common.

It’s hard to argue that the holiday that really starts the tide of content is Halloween. Lord of the Rings Online’s Haunted Burrow will most like be making a comeback, ArenaNet considers Halloween to be the biggest event of the year and always goes all out with the Mad King, WoW celebrates with candy, costumes, and headless bosses, STO releases the creepy episode Hearts and Minds, and the list goes on.

But this year, starting TODAY, October 1st, there are two big events that I want to make you all aware of and point you towards: The Newbie Blogger Initiative 2, the second coming of the event that launched a thousand blogs, and StarbaseUGC’s Star Trek Online Foundry Featured Episode Series, Purity!

Skyrim, Dragons, Fall

Newbie Blogger Initiative 2

The Newbie Blogger Initiative, or NBI, for short, is something that I hold dear, namely because it was what gave me the boost I needed to get me from being just a casual gamer, to being just a casual blogger. I kid, but as far as new experiences go, this one has been pretty awesome. The NBI opened me up to the larger game blogging community, has improved my writing and communication skills, has opened me up to new experiences, and has given me a new angle to view these games we play from. The prolific Syp gave us 2012 NBI Vets a headstart on blogging, a shot of eyeballs and advice, and now the favor is being passed forward.

A new Newbie Blogger Initiative officially starts today and will last all of October! This time around, Doone from T.R. Red Skies and Roger from Contains Moderate Peril have taken the reins, opened up a set of forums for new bloggers, and already the sponsors are lining up to offer their sage wisdom. At last count, 28 different game blog writers, with experience ranging from game development to professional writing to podcasting to being able to awesomely coordinate outfits and kick ass while doing so, have all thrown their epic head slot armors into the NBI 2013 ring.

So if you are on the fence about possibly starting up your own corner of the Internet, hopefully this endeavor is able to push you to give it a real shot. And really, with such a large, helpful community backing you up, you really don’t have anything to lose and quite a lot to gain.

Star Trek Online, Foundry, Star Trek

StarbaseUGC Presents: Purity

The Foundry in Star Trek Online often feels like the red-headed-stepchild of the game. The toolset enables all players to match wits with the writers of one of the most iconic IP’s in history, and tell their own story using the vast base of canon that has come before. On paper, it is a monument of epic proportions and is the glory of the Star Trek universe. In reality… not so much. Lackluster support from the developers and a playerbase that largely ignores it, it suffers. Without proper direction, finding user-generated missions that are high quality is no easy task. Thankfully, this is where StarbaseUGC steps in.

StarbaseUGC is a site designed for the Star Trek Online Foundry user. The site provides resources for both new authors and veterans alike, and should be the first place you go if you want to start the process.

To show their Star Trek prowess, StarbaseUGC launches today the first episode in a weekly story arc that will run until November 5th, a new episode every Tuesday. The episode “Purity: Of Denial” by Zorbane, will be available for all level 31+ Federation and Federation-Aligned Romulan Captains, and can be found from the Foundry tab of the Mission Journal. Check out the trailer below.

When Star Trek Online announced weekly episode missions, it was the next day that I purchase my Lifetime subscription. 3 years later, and they have come out with, what, four story arcs? I still consider my STO Lifetime a good purchase, as it has more than paid for itself, but their promise of weekly content has fallen by the wayside. Understandable, but still a shame. So I’m excited to see what StarbaseUGC is bringing to the Foundry and I will definitely be playing along (and reporting about it).

So will Zorbane knock the first chapter out of the park? Will Cerberusfilms be lifted to the level of minor celebrity?! Will Syp ever not sing a sea shanty over Teamspeak?!! Will YOU be the next breakout author of the Newbie Blogger Initiative and teach all of us a thing or two?!!! Tune in next time for the answers (maybe) to these thrilling questions!

Same Casual Aggro time! Same Casual Aggro channel!

// Ocho