I am a creature of habit.
Sometimes those habits don’t quite mesh well with my hobbies, but that’s just the way it goes. Specifically, my gaming habits change dramatically with the changes of the seasons. I’ve found that during the fall and winter (last winter we got 68 inches of snow) I tend to stay indoors and will start picking up and playing more long-term games like MMOs a lot more seriously. During the summer, though, I head outdoors. BBQ’s, bars, camping, going down the shore, baseball games, disc golf, weekly Ultimate, you name it. So in the summer, gaming takes the far backseat. Sadly, writing about gaming goes with it. When I don’t play, I don’t have a lot to say (unless you want to hear about my Ultimate and disc golf exploits? Maybe?).
I realized I had a pattern to the way I play games way back during my young days of playing World of Warcraft. Back when I kept the subscription going year round on the “hope” that I would find time to play, but never did (what a fool I was). I found, though, that I kept coming back at the same time every year. Right in the middle of the Halloween festivities.
So from October to March, I’m all about gaming. From April to September, not so much.
This doesn’t mean that I’ve stopped playing entirely. Quite to the contrary, I’ve found my tastes shift. I’ve really started getting into single player and indie games, finishing up games like Assassin’s Creed 1 and 2. Also playing a lot more mobile games like Tiny Tower, games that I can pick up on the go (Note: I use the phrase “mobile” and “games” in the same sentence very loosely, these mobile things are more like psychological traps).
The latest MMO offerings this Spring really haven’t been enough to draw me away from this pattern, either. Here are a few very off-the-cuff thoughts:
Landmark – A Minecraft clone with better graphics. Pass. Sidenote: Why did they remove the Everquest title from Landmark? Are they now backpedaling, and cutting any possible link that would have existed between the two games? Sorry, just seems a little shady.
Elder Scrolls Online – Yet another fantasy hack and slash themepark MMO, wearing the trappings of Elder Scrolls, one of my favorite series. I won’t lie, the setting of a game means a lot to me. It’s why I’m still such a big fan of Star Trek Online after all this time. But when they remove the soul of the series, TESO doesn’t have much left that hasn’t been done before. The title may say Elder Scrolls, but it just doesn’t have the *soul* of Elder Scrolls and that’s a major turn-off for me. If it had been the same engine, but any other IP, I might have been more interested.
Wildstar – Looks a lot better than the others, I’ll give it that, but even the premise of Open Beta didn’t entice me. The telegraphing system looks to be just an evolution of The Secret World’s style, which is fine, but nothing drastic. The art style, though gorgeous in it’s bright colors is too reminiscent of World of Warcraft’s cartoon styling for me to not be reminded of it at every turn. Finally, the “elder game” looks to also be trying to grab that piece of the Warcraft pie, using the same raid-or-die approach. What this all says is that the game simply isn’t for me. I’ll leave all the real time-investment-heavy stuff to those of you with more time and interest.
ArcheAge – This may be the only title that has really piqued my curiosity as of late, but I’m not sure why. I don’t think sandboxes and I make a good fit. I don’t have the time to invest or the inclination to use others pre-made efficient builds, which most sandboxes require. But the whole “paying for alphas and betas” thing seems too sketchy. Pay a lot of money to be a part of a buggy experience and the chance you might get really tired of the game before it even launches? Ha! No thanks. If anything, the cost to be a part of alphas and betas should be LESS than the cost of the game when it launches. Stop this enticing with items nonsense and entice with price. I’ll wait for release, whenever that will be, to see if I’m still interested.
But in the meantime, I’ve heard that The Secret World’s Tokyo is right around the corner. Even though the hype of it has long since faded, I’ve read that it is still very much worth the wait. Star Trek Online has released Season 9, and has a new Featured Episode, which I hear is one of their best ones yet. My backlog is still plenty full and needs trimming, and then I’m still working on that old resolution list.
In other words, don’t mind me. I’m still here, just more in the background, getting as much out of summer as I can. Even if that means less gaming.