The day we have been waiting for has finally arrived. Guild Wars 2 launched last night for headstart acess at the strike of midnight on August 25th, 2012. After five years, all the anticipation and hard work of the ArenaNet employees finally becomes reality.
So far, it’s as you expect it to be… a complete lagfest. I haven’t had time to log on recently as I write this, but last night the lag spikes were so severe I became disconnected about 5 times, with each play session only lasting at most 10 minutes.
But really… who wasn’t expecting this? This is pretty much standard fare for an MMO launch nowadays. So I know the fine people at ArenaNet are working their butts off right now, trying to make the experience for everyone as smooth as possible, though it’s probably the equivalent of holding back the water after a dam breaks. I do not envy them.
It’s not a usual trait among gamers, but now, and even through the first week or two after launch, please be patient. The game will be open for YEARS. There will be plenty of time to play.
Anyway, if you’re looking for me and my BADASS Asuran engineer (I know. An original choice, right? But LOOK AT HIM! Totally badass.), we’re on the Fort Aspenwood server and my name is Ocholivis.2709. Hope to see you all in game!
P.S. – As far as differentiating servers go, it appears the primary e-sports and PvP Server is Yak’s Bend. (thanks to @Zalszibar for the info!). The North American Roleplay Server looks to be Tarnished Coast, and the European Union Roleplay Server is Piken Square.
P.P.S – Here are a few more screenshots in the small period of time I had last night.