<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:georss="http://www.georss.org/georss" xmlns:geo="http://www.w3.org/2003/01/geo/wgs84_pos#" xmlns:media="http://search.yahoo.com/mrss/"
		>
<channel>
	<title>Comments on: Blizzard&#8217;s New Not-So-Secret MMO: Diablo 3</title>
	<atom:link href="http://casualaggro.wordpress.com/2012/07/05/blizzards-new-not-so-secret-mmo-diablo-3/feed/" rel="self" type="application/rss+xml" />
	<link>http://casualaggro.wordpress.com/2012/07/05/blizzards-new-not-so-secret-mmo-diablo-3/</link>
	<description>Casual gaming from a casual perspective</description>
	<lastBuildDate>Sat, 18 May 2013 04:20:59 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.com/</generator>
	<item>
		<title>By: The Modification of Skyrim: Top 10 Skyrim Mods &#171; Casual Aggro</title>
		<link>http://casualaggro.wordpress.com/2012/07/05/blizzards-new-not-so-secret-mmo-diablo-3/#comment-199</link>
		<dc:creator><![CDATA[The Modification of Skyrim: Top 10 Skyrim Mods &#171; Casual Aggro]]></dc:creator>
		<pubDate>Sat, 04 Aug 2012 23:23:04 +0000</pubDate>
		<guid isPermaLink="false">http://casualaggro.wordpress.com/?p=341#comment-199</guid>
		<description><![CDATA[[...] like a waste of a play session. And cheating&#8230; is well&#8230; cheating. I find it awesome that they allow you to do so, but it really only takes away from your play experience. One mod I will mention is borderline [...]]]></description>
		<content:encoded><![CDATA[<p>[...] like a waste of a play session. And cheating&#8230; is well&#8230; cheating. I find it awesome that they allow you to do so, but it really only takes away from your play experience. One mod I will mention is borderline [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Every Game Needs an End-Game [Diablo 3] &#124; Diminishing Returns</title>
		<link>http://casualaggro.wordpress.com/2012/07/05/blizzards-new-not-so-secret-mmo-diablo-3/#comment-158</link>
		<dc:creator><![CDATA[Every Game Needs an End-Game [Diablo 3] &#124; Diminishing Returns]]></dc:creator>
		<pubDate>Fri, 06 Jul 2012 03:51:19 +0000</pubDate>
		<guid isPermaLink="false">http://casualaggro.wordpress.com/?p=341#comment-158</guid>
		<description><![CDATA[[...] Diablo 3 blurs the lines between singleplayer game and MMO, best summed up in the following points from Ocho from Casual Aggro. [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Diablo 3 blurs the lines between singleplayer game and MMO, best summed up in the following points from Ocho from Casual Aggro. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Quazal</title>
		<link>http://casualaggro.wordpress.com/2012/07/05/blizzards-new-not-so-secret-mmo-diablo-3/#comment-157</link>
		<dc:creator><![CDATA[Quazal]]></dc:creator>
		<pubDate>Fri, 06 Jul 2012 03:41:07 +0000</pubDate>
		<guid isPermaLink="false">http://casualaggro.wordpress.com/?p=341#comment-157</guid>
		<description><![CDATA[I like the insight and thoughts on the matter.  With the way gaming in general is changing, especially now and at such a rapid pace(online requirements for a single player game as a drm, paid dlc addons, online passes, etc) its extremely hard to keep up.  Its hard for a consumer(gamer) to keep up and its even hard for the makers to keep up.  Used to you made a game, tossed it on a disc, cartridge, etc and sold it.  Now you have physical copies, digital copies, patches, dlc, online passes, and a multitude of other things for just one game.  Even tho whole &quot;Elite&quot; that call of duty has is now catching on (battlefield 3 premium).

On to other things, as far as my auctions, mostly the things I have sold have not netted me a lot and come maybe one sale every few days.  Most are around 40 cents each, a couple for 2 bucks...  Its nothing to break the bank or anything but hey, I figure for a game that I mess with at times(and am getting tired of already...its not the greatest for sustainability), I may be able to fund a game or a dinner down the road for myself and the kids.]]></description>
		<content:encoded><![CDATA[<p>I like the insight and thoughts on the matter.  With the way gaming in general is changing, especially now and at such a rapid pace(online requirements for a single player game as a drm, paid dlc addons, online passes, etc) its extremely hard to keep up.  Its hard for a consumer(gamer) to keep up and its even hard for the makers to keep up.  Used to you made a game, tossed it on a disc, cartridge, etc and sold it.  Now you have physical copies, digital copies, patches, dlc, online passes, and a multitude of other things for just one game.  Even tho whole &#8220;Elite&#8221; that call of duty has is now catching on (battlefield 3 premium).</p>
<p>On to other things, as far as my auctions, mostly the things I have sold have not netted me a lot and come maybe one sale every few days.  Most are around 40 cents each, a couple for 2 bucks&#8230;  Its nothing to break the bank or anything but hey, I figure for a game that I mess with at times(and am getting tired of already&#8230;its not the greatest for sustainability), I may be able to fund a game or a dinner down the road for myself and the kids.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
